- #FIGHTER THIEF MULTI CLASS BALDURS GATE ENHANCED EDITION PLUS#
- #FIGHTER THIEF MULTI CLASS BALDURS GATE ENHANCED EDITION FREE#
That said, I wouldn't even blink if someone rolled their own. The only issue with Blackguard is that the new NPC Dorn is already one and you'll probably want to use him if you're running with an evil party.
#FIGHTER THIEF MULTI CLASS BALDURS GATE ENHANCED EDITION PLUS#
13th Level: 6 poison damage per hit (no save), plus 1 poison damage/second for 12 seconds (save vs.9th Level: 4 poison damage per hit (no save), plus 1 poison damage/second for 12 seconds (save vs.5th Level: 2 poison damage per hit (no save), plus 1 poison damage/second for 12 seconds (save vs.1st Level: 1 poison damage/second for 6 seconds (save vs.The amount of poison damage depends on the character's level: Each target can only be affected once per round. POISON WEAPON: Each successful hit within the next 5 rounds will inject poison into the target.May use Poison Weapon ability once per day, gaining additional uses every 5 levels.ABSORB HEALTH: Deal 2 HP magical damage per level to an enemy, healing for the damage done.May use Absorb Health ability once per day.Changes Turn Undead to Rebuke Undead as Paladin of equivalent level.The movement rate penalty is kind of a drag, but the point of the kit is for you to make a guy who can run in, draw the aggro, then just sit still as enemies break against his shield. The +2 saving throws it gives you, on top of the shorty constitution bonus of being a dwarf, is pretty great against wizard fights too. It basically lets you get up close and personal with engagements where melee is a bad idea simply because even when you get hit by that Adamantium Golem/Dragon/Whatever, it doesn't inflict a whole lot of damage. Defensive Stance gives you a great "Oh shit" button for engagements you know you're going to have to take a hit or two from non-magical sources. Also, axes and warhammers were already frighteningly good tank weapons as the magical returning variety allowed you to have a ranged weapon that is not a sling, while holding a shield.Īll the upsides to DD should leap out to Hardcore enthusiasts.
#FIGHTER THIEF MULTI CLASS BALDURS GATE ENHANCED EDITION FREE#
Axes have some pretty baller end-game loot in BG2 as well, and if you make your guy good-aligned, there's a magical returning axe you can get really early on in BG2 once you free the Copper Coronet. In other words, a big "that's it?" Axes and warhammers are already some of the best weapons in the saga, with an easily obtainable +2 warhammer in BG1 really early in the game, and arguably the strongest weapon in BG2 in the Crom Fayer. You can only become good in axes and warhammers, cannot gain Grandmastery in anything, and you have to be a dwarf. Before we even get to talking about the upsides, let's get to the downsides. Only available to Dwarves, the Dwarven Defender kit is pretty absurd. For solo-class fighters wanting to be unkillable monstrosities without the aid of their own self-buffing magic through multi-classing, there's officially a new king in town. Can only Specialize (2 slots) in all other weapon types.Įver want the HP of a Barbarian and the heavy armor/weapon proficiency of a Fighter? Now you can.Limited to High Mastery (4 slots) in axes and warhammers.Gains 5% resistance to crushing, slashing, piercing and missile damage every 5 levels to a maximum of 20% at level 20.
May use Defensive Stance once per day, gaining an additional use every 4 levels.
They are listed here, separate from the other kits, so that players do not mistakenly believe that these are available in the original BG2.ĭwarven Defender (Fighter) General Information īaldur's Gate: Enhanced Edition added several new kits to toy with, all of which are pretty good to borderline overpowered for a Hardcore run.